Nicholas Kamuda

Sensory Design Director ∙ Windows Mixed Reality

Nicholas is an artist and designer currently obsessed with the interactions between people, their interests, and their environment.

As a Design Director for Microsoft’s HoloLens and the Windows Mixed Reality computing group, Nick leads the Sensory Design Team, a multidisciplinary art and UX team responsible for the sights, sounds, and feel of the Windows OS for Mixed Reality. Comprised of concept artists, audio designers, haptic designers, motion designers, and 3D UX designers, the team defines Microsoft’s MR and VR user experience and explores new concepts in communication, creation, and entertainment.

Following time in Seattle as an entrepreneur, musician, and studio artist, Nick joined Microsoft in 2007 to explore creativity in consumer computing and entertainment. His work at Microsoft has led to numerous patents in cloud-based entertainment and augmented reality.

In addition, Nick is the founder of WE_AR, a residency for artists working in holographic media, and sits on the board for the Seattle Design Foundation. SDF is a non-profit organization that offers a platform for emerging designers in the Pacific Northwest through annual grants, awards, and mentorships.